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All Discussions
Make distance_to & draw_line use same units to draw range indicator
Editor: Can I easily move collision shapes up to each other?
Signal and Connect
A gift to my friends here: a simple plot device for dnd style games.
Does anyone know how to make a waypoint system for my enemy AI to follow?
Can someone help me find a good way to figure out z_index?
Access the position of a Control node
Repeat After Me
Differentiate real player's inputs VS inputs created from code
Share module for IOS
Optimization and related issues
Does FuncRef keyword and function no longer exist in Godot 4?
Losing precision in 2d Texture.
Rigidbody networking sync in 3D (SOLVED)
Fading Away, an homage to '90s RPGs mixed with modern dark fantasy (W.I.P)
My rackets doesn't move
Problem with flipping the player in the correct angle after wall bounce.
How to set a Viewport stretch mode to 2d/expand whilst the root's is disabled via ProjectSettings
Is Meta good for performance?, GetMeta, SetMeta....
Small Edits to Shader Parameters
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