
RPG in a Box is a project that I have been working on in my spare time for the past year or so. My goal is for RPG in a Box to be a comprehensive set of tools for creating 3D tile-based/voxel-style role-playing and adventure games.
Some of the current features include:
- Voxel Editor for creating & animating characters, tiles, and objects
- Map Editor for building maps from your resource library
- Dialogue system for interacting with NPCs
- Basic scripting system
- Item inventory and containers
- Exporting of game to Windows and Linux
So far I have put most of the focus into the Map Editor and Voxel Editor. I recently redesigned the Dialogue Editor to use Godot's "GraphEdit" UI component, and I plan to do the same for the Script Editor. I also have editors for UI, items, enemies, and battles, however they are very bare at this point.
This trailer is slightly out of date, but it gives a good idea of what is currently possible with RPG in a Box.
Thanks for reading, and I look forward to any feedback!