Might as well help those that might have to go through the same problems I had, getting the Qt Creator's debugger to work with Godot's source code! :)
Technically, what does't the Qt Creator helps to debug? It's not like you can debug gdscript with it. Is it for C++ plugins?
@Gokudomatic said: Technically, what does't the Qt Creator helps to debug? It's not like you can debug gdscript with it. Is it for C++ plugins?
Yes, for working on the source code itself. I need to make it more clearly. I will add a annotation about it.