Hello,
I wrote tutorial describing how to build facebook login for Your godot project using facebook login for devices. https://www.fullstackend.com/2017/02/godot-2-1-facebook-login/ Using minimal code modification this could be done with google too. Tell me what You think.
Thanks for this, will be very useful. I have not had a chance to try it as won't be home for a few weeks.
I have a question though. Once login is achieved, could this be used to retrieve users profile photo etc?
Yes, wen You get access_token You can query facebook graph API as You want. For for profile photo You need to query: /user_id/picturte endpoint or add picture field to your fields query. https://developers.facebook.com/docs/graph-api/reference/user/picture/
I may expand on this tutorial later.
Thanks for getting back. I will read up on this API and experiment when I get a chance.
If you find the time to expand on the tutorial, I would be very interested.
Hi, thanks for this, it's a great example. But I have been searching for a FB Login module that uses the SDK login mechanism that does not require an external browser launch from within the game. Has anyone done an integration in that area?
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