Hello. I'm trying to export a list of items from a variable, rather than writing each one in manually. Is this possible?
Here's an example:
#
# What works
#
export (String, "Potion", "Knife", "Bronze Sword") var itemCode = ""
#
# What I would like to work
#
var items = ["Potion", "Knife", "Bronze Sword"]
export (String, items) var itemCode = ""
I'm using a daily build of Godot 3.