i'll try this later,but idk if it is what i was trying to say cause, its not a "effect". its a way to save ram just for example:
4 "blocks" with textures, u go in the center n load the 4 textures, now go next to end blocks and will just render the last 2 blocks textures
it will just load the two firsts blocks but its not a quality setting, but in high quality settings or not it will compress the texture load in for example 90% n will load the other texture and will load again when u return.
idk if im explaining the right way, my english isnt perfect lol'
but in a unique example: skyrim when u go to a map or house/dungeon the game load the map but textures are blurred and with the HDD/SSD will loading the textures when u go next to a object or already loaded all the place "just a moment"
but anyway, i'll try, IF it wont work, anyway thx n thx for read! lol' xD