Thanks to Calinou for approving the PR, and for cleaning up and simplifying the user instructions. :)
On another topic:
Since my interest is in making Android games, I was thinking about how the inputs would be set up for a touchscreen. This is hypothetical, since I don't plan to do this for this tutorial.
Does this look reasonable?
On-screen joystick for player movement (forwards/backwards/left/right).
Another on-screen joystick for player looking/rotating (up/down/left/right).
On-screen button for weapons-selection - pop-up menu.
Other on-screen buttons for pausing, firing, reloading, jumping, flashlight, throwing.