Finally getting to work on enemies and combat, there is still a lot of back and forth I will need to do to get the combat right...I always dread importing and setting up characters...knowing I will need to do it about 3 times before all the animations are correct...scribbling down the node hierarchy and re-setup..such a PITA, worth it.
so here I have my first "true" enemy. The goblin. I like to use goblins since they are very scalable..they can be in packs, singular, intelligent and use magic or just plain stupid.

I've also, in preperation, added a simple pie menu...mmb to activate and siply move the moue over the potion to drink it. It closes when the mmb is released and the mouse always centers to it when activated. No stumbling around for a hotkey in combat. Sorry, the image is a little dark..still playing with the day/night stuff..very WIP.
