Hi, I have a Player scene in my soccer/football game. Here is a typical animation showing the multiple spritesheets (body, shirt colors, shirt pattern, shorts etc) textures combined to create the single animation.

My issue is that I now have dozens of animations, and I want to add a socks color spritesheet to all animations. It means I need to manually add a new line to the timeline of every animation, which will take time. At some stage I may want to add hair color, goalie gloves etc etc. So I'd need to repeat the process. All spritesheets in each animation have the same frame keys. Is there a better way to manage animations that use multiple spritesheet textures?