I get this link but cant access it since some network issue. https://godotengine.org/qa/17786/how-can-i-free-a-particles2d-when-all-particles-disappeared
I have two question: 1. will the godot auto free the particles2d node when animation is over when the property one shot is checked 2. How to manually free a particles2d node in loop mode, but dont free them immediately wait the animation of this turn over then free it?
And plz tell me where can find the related information I cant get it from the manual. https://docs.godotengine.org/en/stable/classes/class_particles2d.html
Ad 1. It won't. Ad 2. Set some timer which takes the particle lifetime into account and free the node on timeout. Check the test project.