So I'm trying to program a tutorial for my game, and in it, there are label nodes that pop up to teach you certain mechanics. I have AnimationPlayer nodes as childs of the labels to animate them popping. I want the first one to pop right after a timer I have hooked up to it ends and makes the node visible, but when I run the game, after the timer ends, the node becomes visible for a split second and then the pop-in animation plays. I want the pop-in animation to play right as the node becomes visible. How would I accomplish that?
Here is the code I run right as the timer ends: 
This just makes the label visible and plays the pop animation on it.