Hello! I want to make a 3D game with billboarding graphics. There are some great tutorials for this for Godot, but what I am looking for is how to change the sprite based on player position. For example I would like to see the back of the enemy character if I am behind them, or see the side of the character if they are walking to the left, etc. Change the enemy sprite based on where the player is relative to the enemy. I am guessing this would require some vector math, but I am very new to programming and can not think of how this would be done.