Megalomaniak I've checked that one as well. So to make sure I didn't accidentally enabled something, I tried to make a new test project with 3.5-rc6. after saved the project,I tried to exit and reopen the game engine to see if the same problem shows up again, and it did.


I then tried the same exact process on different version, (4.0 alpha). I saved the test project, exit and reopen that game engine version, and it works as expected.


Sooooo I could say this could be a bug on version 3?
EDIT:
I guess I gonna need to convert all my work to 4.0 alpha then