I am trying to create custom car without the Vehicle*-Nodes. I have the Car body as parent of the car subscene (as Rigidbody node) now i tried to add the wheels with another Rigidbody and connected them with a 6dof node to the car body/parent.
Now i have the following hierachy:
The problem is i dont get this to work until i set the 6DOFJoint outside of both Rigidbodies, so like this:
- Spatial (Higly unwanted)
- CarBody (Rigidbody)
- Rigidbody
- 6DOFJoint
But i want to avoid this because now i have to use a spatial as a root node and the location of this node is where i put the car in the scene and not where i drive it to, as it will not move along with the car body. Is there any possibility to get the first version working with the car body as a parent and everything else as a child?
UPDATE: In Godot V4 this is working as expected and without a problem, dang...