2 days ago, i noticed that all 2D projects have become boring to me, so i made my only planned 3D project:
an attempt to recreate a "modern" version of Cavegame in Godot 4.0 — which is now alpha 13 — with the new graphics features, just to see how it would look like

▶ watch video demo
source code
download
the first version of 'Godot 4 voxel test' is 0.1
, which i made in 3 days