I created small test project to show the issue. I have parallax background for scrolling and a small sprit and camera which is moved using add_force(cot, thrust.rotated(rotation))
It looks like its it jitters/stutters every few seconds. It is more obvious at slow speed.
How do i fix something like this when using RigidBody2D

Here is the project source. Happens in 3.4 as well.
https://filebin.net/45bvem4jmhdmzxls