Struggling a bit to figure out how to make this work. I have a train running a circuit on a track that is basically a path (3d). This works fine, but when I add train cars they dont rotate orientation independently, even though I have bones set up and when rotating them manually in the 3d editor, independently they do work, yet on the track path they rotate as a whole with the train as if it is one object, which it is not. They are nested objects inside a skeleton.
Is there a good way to go about making train follow a path with individual carriages behind it? (without making more paths)
thanks in advance!