Greetings, this is my first post on Godot, hopefully not my last 🙂 . I'm coming from Python/Kivy-engine, trying to figure out how difficult it would be to port things to Godot. I've read the Docs, especially the UI section, but I really can't get a feel for what it can do, from that.
The specific thing I'm looking for is something like Kivy Tab-Panels. Although they additionally have a Screen-manager capability, that I'm using in conjunction with them. I didn't specifically see tab-panels in the UI docs - is there something like it? Or is it sufficiently easy to make out of components? Again, bonus-points for screen-manage, where the tabs switch between different Screens of some kind.
Thanks for any insight.