Is this possible? I've done some light research on the topic of Godot games having mod support, it seems there are some promising built-in features available involving the .pack files and I would love to implement real mod support at some point in my game. My main issue though is the UI, has anyone had any experience dealing with making .pack files show up on their menus? Even better would be to have everything enable/disable within the game HUD itself as that would be way more user friendly, I am thinking of course about how they do it in Skyrim and Fallout 4.