Im trying to import a scene from blender to godot 4. Ive exported a camera and mesh from Blender as a gltf file. I put the gltf file in my project, but when I go to open it gives me this advanced import dialog:

I choose re import, but I get the error message: scene\3d\camera_3d.cpp:588 - Condition "p_fov < 1 || p_fov > 179" is true.
and the scene fails to open. Any ideas?
I also get this error, but im not sure its related: Transient parent has another exclusive child.
This is my blender scene: 
Im only exporting the camera and one of the meshes using export selection.
Thanks!