Hiya!
I'm trying to use a script that will keep track of a bunch of numbers for me, so that I can use the same base stats and calculations for every character of the same type. I want move_speed to be influenced by dexterity and (not implemented yet) max_health to be influenced by strength, among other things.
I've already ran into a roadblock in that I seemingly can't get my PlayerCharacter's move_speed to become faster when I up their dexterity. So, I was wondering if anyone here could let me know what I'm doing wrong. I'm very new to programming, so any help would be incredibly appreciated, thanks!

