Hello everyone, I have a question, how can I make it so that when I press a certain combination of keys, something happens, for example, that an audio is played?
You can use the Input system to detect keyboard and gamepad presses.
https://docs.godotengine.org/en/stable/tutorials/inputs/input_examples.html
Then you just need to track which keys are pressed, such as with booleans flags.
func _process(delta): var run = false var jump = false if Input.is_action_pressed("run"): run = true if Input.is_action_pressed("jump"): jump = true if run == true and jump == true: # running and jumping at the same time