I have dotnet 6 installed and have VSCode set as my code editor. This is the console log i had in VSCode
Starting OmniSharp server at 10/2/2022, 10:30:49 PM
Target: e:\_assasin_game\src\Assasin Game.sln
OmniSharp server started with .NET 6.0.401
.
Path: c:\Users\Kangrew\.vscode\extensions\ms-dotnettools.csharp-1.25.0-win32-x64\.omnisharp\1.39.0-net6.0\OmniSharp.dll
PID: 16152
[info]: OmniSharp.Stdio.Host
Starting OmniSharp on Windows 10.0.19044.0 (x64)
[info]: OmniSharp.Services.DotNetCliService
Checking the 'DOTNET_ROOT' environment variable to find a .NET SDK
[info]: OmniSharp.Services.DotNetCliService
Using the 'dotnet' on the PATH.
[info]: OmniSharp.Services.DotNetCliService
DotNetPath set to dotnet
[info]: OmniSharp.MSBuild.Discovery.MSBuildLocator
Located 1 MSBuild instance(s)
1: .NET Core SDK 6.0.401 17.3.1 - "C:\Program Files\dotnet\sdk\6.0.401\"
[info]: OmniSharp.MSBuild.Discovery.MSBuildLocator
Registered MSBuild instance: .NET Core SDK 6.0.401 17.3.1 - "C:\Program Files\dotnet\sdk\6.0.401\"
[info]: OmniSharp.WorkspaceInitializer
Invoking Workspace Options Provider: OmniSharp.Roslyn.CSharp.Services.CSharpFormattingWorkspaceOptionsProvider, Order: 0
[info]: OmniSharp.MSBuild.ProjectSystem
Detecting projects in 'e:\_assasin_game\src\Assasin Game.sln'.
[info]: OmniSharp.MSBuild.ProjectManager
Queue project update for 'e:\_assasin_game\src\Assasin Game.csproj'
[info]: OmniSharp.Script.ScriptProjectSystem
Detecting CSX files in 'e:\_assasin_game\src'.
[info]: OmniSharp.Script.ScriptProjectSystem
Did not find any CSX files
[info]: OmniSharp.WorkspaceInitializer
Configuration finished.
[info]: OmniSharp.Stdio.Host
Omnisharp server running using Stdio at location 'e:\_assasin_game\src' on host 18032.
[info]: OmniSharp.MSBuild.ProjectManager
Loading project: e:\_assasin_game\src\Assasin Game.csproj
[fail]: OmniSharp.MSBuild.ProjectLoader
System.AggregateException: One or more errors occurred. (Could not load file or assembly 'System.Security.Cryptography.Pkcs, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. Could not find or load a specific file. (0x80131621))
---> System.IO.FileLoadException: Could not load file or assembly 'System.Security.Cryptography.Pkcs, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. Could not find or load a specific file. (0x80131621)
File name: 'System.Security.Cryptography.Pkcs, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'
---> System.IO.FileLoadException: Could not load file or assembly 'System.Security.Cryptography.Pkcs, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.
at System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, String ilPath, String niPath, ObjectHandleOnStack retAssembly)
at System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(String assemblyPath)
at Microsoft.Build.Shared.MSBuildLoadContext.Load(AssemblyName assemblyName)
at System.Runtime.Loader.AssemblyLoadContext.ResolveUsingLoad(AssemblyName assemblyName)
at System.Runtime.Loader.AssemblyLoadContext.Resolve(IntPtr gchManagedAssemblyLoadContext, AssemblyName assemblyName)
at NuGet.Packaging.Signing.PrimarySignature.Decode
at NuGet.Packaging.Signing.PrimarySignature.Load(Byte[] data)
at NuGet.Packaging.Signing.PrimarySignature.Load(Stream stream)
at NuGet.Packaging.PackageArchiveReader.GetPrimarySignatureAsync(CancellationToken token)
at NuGet.Packaging.Signing.PackageSignatureVerifier.VerifySignaturesAsync(ISignedPackageReader package, SignedPackageVerifierSettings settings, CancellationToken token, Guid parentId)
at NuGet.Packaging.PackageExtractor.VerifyPackageSignatureAsync(String source, Guid parentId, PackageIdentity package, PackageExtractionContext packageExtractionContext, ISignedPackageReader signedPackageReader, CancellationToken token)
at NuGet.Packaging.PackageExtractor.<>c__DisplayClass5_0.<<InstallFromSourceAsync>b__0>d.MoveNext()
--- End of stack trace from previous location ---
at NuGet.Common.ConcurrencyUtilities.ExecuteWithFileLockedAsync[T](String filePath, Func`2 action, CancellationToken token)
at NuGet.Common.ConcurrencyUtilities.ExecuteWithFileLockedAsync[T](String filePath, Func`2 action, CancellationToken token)
at NuGet.Packaging.PackageExtractor.InstallFromSourceAsync(PackageIdentity packageIdentity, IPackageDownloader packageDownloader, VersionFolderPathResolver versionFolderPathResolver, PackageExtractionContext packageExtractionContext, CancellationToken token, Guid parentId)
at NuGet.Commands.ProjectRestoreCommand.InstallPackageAsync(RemoteMatch installItem, NuGetv3LocalRepository userPackageFolder, PackageExtractionContext packageExtractionContext, CancellationToken token)
at NuGet.Commands.ProjectRestoreCommand.InstallPackagesAsync(HashSet`1 uniquePackages, IEnumerable`1 graphs, IList`1 downloadDependencyInformations, NuGetv3LocalRepository userPackageFolder, CancellationToken token)
at NuGet.Commands.ProjectRestoreCommand.TryRestoreAsync(LibraryRange projectRange, IEnumerable`1 frameworkRuntimePairs, NuGetv3LocalRepository userPackageFolder, IReadOnlyList`1 fallbackPackageFolders, RemoteDependencyWalker remoteWalker, RemoteWalkContext context, Boolean forceRuntimeGraphCreation, CancellationToken token, TelemetryActivity telemetryActivity, String telemetryPrefix)
at NuGet.Commands.RestoreCommand.ExecuteRestoreAsync(NuGetv3LocalRepository userPackageFolder, IReadOnlyList`1 fallbackPackageFolders, RemoteWalkContext context, CancellationToken token, TelemetryActivity telemetryActivity)
at NuGet.Commands.RestoreCommand.ExecuteAsync(CancellationToken token)
at NuGet.Commands.RestoreRunner.ExecuteAsync(RestoreSummaryRequest summaryRequest, CancellationToken token)
at NuGet.Commands.RestoreRunner.CompleteTaskAsync(List`1 restoreTasks)
at NuGet.Commands.RestoreRunner.RunWithoutCommit(IEnumerable`1 restoreRequests, RestoreArgs restoreContext)
--- End of inner exception stack trace ---
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task`1.GetResultCore(Boolean waitCompletionNotification)
at System.Threading.Tasks.Task`1.get_Result()
at Microsoft.Build.NuGetSdkResolver.NuGetSdkResolver.NuGetAbstraction.GetSdkResult(SdkReference sdk, Object nuGetVersion, SdkResolverContext context, SdkResultFactory factory)
[fail]: OmniSharp.MSBuild.ProjectLoader
The SDK 'Godot.NET.Sdk/4.0.0-beta2' specified could not be found.
[fail]: OmniSharp.MSBuild.ProjectManager
Failed to load project file 'e:\_assasin_game\src\Assasin Game.csproj'.
Microsoft.Build.Exceptions.InvalidProjectFileException: The SDK 'Godot.NET.Sdk/4.0.0-beta2' specified could not be found. e:\_assasin_game\src\Assasin Game.csproj
at Microsoft.Build.Shared.ProjectErrorUtilities.ThrowInvalidProject(String errorSubCategoryResourceName, IElementLocation elementLocation, String resourceName, Object[] args)
at Microsoft.Build.Shared.ProjectErrorUtilities.ThrowInvalidProject[T1](IElementLocation elementLocation, String resourceName, T1 arg0)
at Microsoft.Build.Evaluation.Evaluator`4.ExpandAndLoadImportsFromUnescapedImportExpressionConditioned(String directoryOfImportingFile, ProjectImportElement importElement, List`1& projects, SdkResult& sdkResult, Boolean throwOnFileNotExistsError)
at Microsoft.Build.Evaluation.Evaluator`4.ExpandAndLoadImports(String directoryOfImportingFile, ProjectImportElement importElement, SdkResult& sdkResult)
at Microsoft.Build.Evaluation.Evaluator`4.EvaluateImportElement(String directoryOfImportingFile, ProjectImportElement importElement)
at Microsoft.Build.Evaluation.Evaluator`4.PerformDepthFirstPass(ProjectRootElement currentProjectOrImport)
at Microsoft.Build.Evaluation.Evaluator`4.Evaluate()
at Microsoft.Build.Evaluation.Evaluator`4.Evaluate(IEvaluatorData`4 data, Project project, ProjectRootElement root, ProjectLoadSettings loadSettings, Int32 maxNodeCount, PropertyDictionary`1 environmentProperties, ILoggingService loggingService, IItemFactory`2 itemFactory, IToolsetProvider toolsetProvider, ProjectRootElementCacheBase projectRootElementCache, BuildEventContext buildEventContext, ISdkResolverService sdkResolverService, Int32 submissionId, EvaluationContext evaluationContext, Boolean interactive)
at Microsoft.Build.Evaluation.Project.ProjectImpl.Reevaluate(ILoggingService loggingServiceForEvaluation, ProjectLoadSettings loadSettings, EvaluationContext evaluationContext)
at Microsoft.Build.Evaluation.Project.ProjectImpl.ReevaluateIfNecessary(ILoggingService loggingServiceForEvaluation, ProjectLoadSettings loadSettings, EvaluationContext evaluationContext)
at Microsoft.Build.Evaluation.Project.ProjectImpl.ReevaluateIfNecessary(EvaluationContext evaluationContext)
at Microsoft.Build.Evaluation.Project.ProjectImpl.Initialize(IDictionary`2 globalProperties, String toolsVersion, String subToolsetVersion, ProjectLoadSettings loadSettings, EvaluationContext evaluationContext)
at Microsoft.Build.Evaluation.Project..ctor(String projectFile, IDictionary`2 globalProperties, String toolsVersion, String subToolsetVersion, ProjectCollection projectCollection, ProjectLoadSettings loadSettings, EvaluationContext evaluationContext, IDirectoryCacheFactory directoryCacheFactory)
at Microsoft.Build.Evaluation.ProjectCollection.LoadProject(String fileName, IDictionary`2 globalProperties, String toolsVersion)
at Microsoft.Build.Evaluation.ProjectCollection.LoadProject(String fileName, String toolsVersion)
at OmniSharp.MSBuild.ProjectLoader.EvaluateProjectFileCore(String filePath, IReadOnlyDictionary`2 projectConfigurationsInSolution, IList`1 loggers) in D:\a\1\s\src\OmniSharp.MSBuild\ProjectLoader.cs:line 162
at OmniSharp.MSBuild.ProjectLoader.BuildProject(String filePath, IReadOnlyDictionary`2 configurationsInSolution) in D:\a\1\s\src\OmniSharp.MSBuild\ProjectLoader.cs:line 84
at OmniSharp.MSBuild.ProjectFile.ProjectFileInfo.Load(String filePath, ProjectIdInfo projectIdInfo, ProjectLoader loader, Guid sessionId, DotNetInfo dotNetInfo) in D:\a\1\s\src\OmniSharp.MSBuild\ProjectFile\ProjectFileInfo.cs:line 117
at OmniSharp.MSBuild.ProjectManager.<>c__DisplayClass32_0.<LoadProject>b__0() in D:\a\1\s\src\OmniSharp.MSBuild\ProjectManager.cs:line 305
at OmniSharp.MSBuild.ProjectManager.LoadOrReloadProject(String projectFilePath, Func`1 loader) in D:\a\1\s\src\OmniSharp.MSBuild\ProjectManager.cs:line 316
e:\_assasin_game\src\Assasin Game.csproj(0,0)
Microsoft.Build.Exceptions.InvalidProjectFileException: The SDK 'Godot.NET.Sdk/4.0.0-beta2' specified could not be found. e:\_assasin_game\src\Assasin Game.csproj
at Microsoft.Build.Shared.ProjectErrorUtilities.ThrowInvalidProject(String errorSubCategoryResourceName, IElementLocation elementLocation, String resourceName, Object[] args)
at Microsoft.Build.Shared.ProjectErrorUtilities.ThrowInvalidProject[T1](IElementLocation elementLocation, String resourceName, T1 arg0)
at Microsoft.Build.Evaluation.Evaluator`4.ExpandAndLoadImportsFromUnescapedImportExpressionConditioned(String directoryOfImportingFile, ProjectImportElement importElement, List`1& projects, SdkResult& sdkResult, Boolean throwOnFileNotExistsError)
at Microsoft.Build.Evaluation.Evaluator`4.ExpandAndLoadImports(String directoryOfImportingFile, ProjectImportElement importElement, SdkResult& sdkResult)
at Microsoft.Build.Evaluation.Evaluator`4.EvaluateImportElement(String directoryOfImportingFile, ProjectImportElement importElement)
at Microsoft.Build.Evaluation.Evaluator`4.PerformDepthFirstPass(ProjectRootElement currentProjectOrImport)
at Microsoft.Build.Evaluation.Evaluator`4.Evaluate()
at Microsoft.Build.Evaluation.Evaluator`4.Evaluate(IEvaluatorData`4 data, Project project, ProjectRootElement root, ProjectLoadSettings loadSettings, Int32 maxNodeCount, PropertyDictionary`1 environmentProperties, ILoggingService loggingService, IItemFactory`2 itemFactory, IToolsetProvider toolsetProvider, ProjectRootElementCacheBase projectRootElementCache, BuildEventContext buildEventContext, ISdkResolverService sdkResolverService, Int32 submissionId, EvaluationContext evaluationContext, Boolean interactive)
at Microsoft.Build.Evaluation.Project.ProjectImpl.Reevaluate(ILoggingService loggingServiceForEvaluation, ProjectLoadSettings loadSettings, EvaluationContext evaluationContext)
at Microsoft.Build.Evaluation.Project.ProjectImpl.ReevaluateIfNecessary(ILoggingService loggingServiceForEvaluation, ProjectLoadSettings loadSettings, EvaluationContext evaluationContext)
at Microsoft.Build.Evaluation.Project.ProjectImpl.ReevaluateIfNecessary(EvaluationContext evaluationContext)
at Microsoft.Build.Evaluation.Project.ProjectImpl.Initialize(IDictionary`2 globalProperties, String toolsVersion, String subToolsetVersion, ProjectLoadSettings loadSettings, EvaluationContext evaluationContext)
at Microsoft.Build.Evaluation.Project..ctor(String projectFile, IDictionary`2 globalProperties, String toolsVersion, String subToolsetVersion, ProjectCollection projectCollection, ProjectLoadSettings loadSettings, EvaluationContext evaluationContext, IDirectoryCacheFactory directoryCacheFactory)
at Microsoft.Build.Evaluation.ProjectCollection.LoadProject(String fileName, IDictionary`2 globalProperties, String toolsVersion)
at Microsoft.Build.Evaluation.ProjectCollection.LoadProject(String fileName, String toolsVersion)
at OmniSharp.MSBuild.ProjectLoader.EvaluateProjectFileCore(String filePath, IReadOnlyDictionary`2 projectConfigurationsInSolution, IList`1 loggers) in D:\a\1\s\src\OmniSharp.MSBuild\ProjectLoader.cs:line 162
at OmniSharp.MSBuild.ProjectLoader.BuildProject(String filePath, IReadOnlyDictionary`2 configurationsInSolution) in D:\a\1\s\src\OmniSharp.MSBuild\ProjectLoader.cs:line 84
at OmniSharp.MSBuild.ProjectFile.ProjectFileInfo.Load(String filePath, ProjectIdInfo projectIdInfo, ProjectLoader loader, Guid sessionId, DotNetInfo dotNetInfo) in D:\a\1\s\src\OmniSharp.MSBuild\ProjectFile\ProjectFileInfo.cs:line 117
at OmniSharp.MSBuild.ProjectManager.<>c__DisplayClass32_0.<LoadProject>b__0() in D:\a\1\s\src\OmniSharp.MSBuild\ProjectManager.cs:line 305
at OmniSharp.MSBuild.ProjectManager.LoadOrReloadProject(String projectFilePath, Func`1 loader) in D:\a\1\s\src\OmniSharp.MSBuild\ProjectManager.cs:line 316
[fail]: OmniSharp.MSBuild.ProjectManager
Attempted to update project that is not loaded: e:\_assasin_game\src\Assasin Game.csproj
[warn]: OmniSharp.Roslyn.CSharp.Services.InlayHints.InlayHintService
Inlay hints requested for document not in workspace Location { FileName = e:\_assasin_game\src\new_script.cs, Range = Range { Start = Point { Line = 0, Column = 0 }, End = Point { Line = 15, Column = 0 } } }
[warn]: OmniSharp.Roslyn.CSharp.Services.InlayHints.InlayHintService
Inlay hints requested for document not in workspace Location { FileName = e:\_assasin_game\src\new_script.cs, Range = Range { Start = Point { Line = 0, Column = 0 }, End = Point { Line = 15, Column = 0 } } }
[warn]: OmniSharp.Roslyn.CSharp.Services.InlayHints.InlayHintService
Inlay hints requested for document not in workspace Location { FileName = e:\_assasin_game\src\new_script.cs, Range = Range { Start = Point { Line = 0, Column = 0 }, End = Point { Line = 15, Column = 0 } } }
Please help me to solve this issue. Thanks