hey guys, how do you limit variables in GDScript2? In GDScript you just did "export (float, 0.0, 100.0) var speed = 16", but what now?
Everything is on this page: https://docs.godotengine.org/en/latest/tutorials/scripting/gdscript/gdscript_basics.html
For example:
@export_range(1, 100, 1, "or_greater") var ranged_var: int = 50