Hey im doing web app, in project setting i set: but in local host while im testing
Also canvas resize policy is set to 1 (Project) is there a bug or im doing something wrong?
It looks like godot canvas cant be smaller than 1024x600 it all the time overrite the canvas aspect ratio (1024/600)
Mydel It looks like godot canvas cant be smaller than 1024x600
I set mine to 300 x 300 and it works fine.
It's working for me. What version of Godot and did you customize anything?
cybereality godot 3.3.5
That's pretty old. Maybe try the latest 3.x version.
cybereality i cant use anything newer, also using dragonbone module. That is compatible with this version.
Well it's mostly in the HTML code, so you can just edit it manually and change the file name so it doesn't get overwritten (you can also specify custom HTML in the export settings if I recall correctly).