Please help me with creating fire cpu particle for gles2.0 in Godot 3.5.1. It needs to be open source GPL. I want to include it in my project50 that I posted here on Godot.
The way it supposed to work is, a burst of fire forms from point on ground and extends to a diamenter of 1.0.
It needs to have height of about 1.0 from ground. It would be ok if it was a sphere particle, and hidden half of it by terrain.
Can you help me create this cpu particle for my project?