I have tried coding something that loops through all the scenes and changes the mouse filter to get whatever the control is that is blocking the way.
And haven't found the issue yet. But I know the scene works individually but when passed through my main scene switcher node, it has a control node somewhere (I'm guessing) that blocks it.
How do you find these? It would be useful if I could just loop through all the scenes and there nodes and add a colour rect to control nodes with a label to show the name maybe.
What methods have other people used to find the culprit control. I don't think I've heard anyone discuss it but I reckon I could code that solution unless anyone knows a better way?
Thanks