Hey, im doing some web game development and looking for idea on how to scale sprites to make them look good. Now its looking a bit dissorted:
(left side: how it looks in build/right side: how it looks in editor)

is there any way to make it ass good as in editor?
Project settings are set to much higher 1600x900
Stretch mode: vieport aspect: keep
On each spriite import settings: filter ON mipmaps ON