Hello everyone,
Recently, I added a game saving system to my WIP game, Hop! 2D, and I just realised it did not work for its online version on itch.io. The game currently allows to save 2 kinds of data in external files : one for the general parameters (langage, sounds and numbers of unlocked worlds), and one for each saved game (up to 6) with many more parameters (last level, lives, energy, general stats, etc.). While I thought those data were properly saved, the game seems to restart from scratch every time I relaunch it on itch.io.
I know the difference between res:// (path of the root directory of the game) and user:// (internal path linked to OS) to save data as files but I've tried both of them and none seems to work for the online version (everything works fine for downloadable ones).
Any idea of how I could fix it ? Thanks for your help