I have had the opportunity to test it on a laptop (with worse features than my computer) and the game is more stable, it does not have those annoying stutters!
Sometimes it lowers the FPS but I think it's normal, because the laptop is not very powerful, but it does eliminate those stutters! That's fine.
So it can be deduced that my PC has some incompatibility with Godot... Since running the game in Godot on my PC with both integrated and dedicated graphics, it stutters.
It still surprises me that if I export the game from my PC to Android and try it on my mobile, it has the same stutters as it does on my PC.
If I export to Android from a PC will the game work fine and not have stutters, on Android then will it work fine? I don't understand this, I thought that would depend on the mobile in question!!
You are helping me a lot, thank you very much