Hi all, new to this so probably overlooking something embarrassingly simple.
I am on windows 10 using Godot v3.5.1.stable.official [6fed1ffa3]
I get an issue where one button node is loaded, the rest fail as per the image below. This worked yesterday when I only had buttons in a VBoxContainer. I have added some additional elements since. What stumps me is that the 'play' button is found, the rest are not, using absolute or relative pathing.

I would prefer to find the cause than find a workaround.