Hello! Just looking for some advice on how to make a flying enemy move like in the example illustration. Right now they move in a straight line to the player position, but I'm unsure what the best way to get them to move in a smooth descending curve would be. I've done some digging and can't seem to find much material relating to this kind of movement either. It's a pretty common movement pattern in platformers though so it seems like it might be something fairly simple I'm just not seeing. Thanks for any help or advice you can provide!
