Hello everyone.
Is there a way to check how many bytes have been sent by Enet or the multiplayer API? And possibly the speed of the transfer, because I'm looking at sharing some assets like characters and custom weapons over a local network and both rpc()
and multiplayer.send_bytes()
get the job done. But I haven't found a way to get the transfer progress.
Something like this:
4MB / 10MB recieved... ( 5MB/s )