when i do the baked lightmap in my Android device, I see this message Godot editor was built without ray tracing support, lightmaps can't be baked. and i need help : (
I'm a bit confused since you would bake them in editor. Are you running the godot editor on your android device? If so the error is pretty clear. The build you are running was built without the necessary raytracing support to bake lightmaps.