Hi all. I'm learning Godot (4 Beta 9 now) with C# and using JetBrains Rider for my C# IDE. Is there a place I can download the GodotSharp source code, so that I can reference it in Rider without it decompiling the classes, please?
I know there is some GodotSharp in the source code bundle (under modules/mono/glue) but that does not seem to include Godot classes that mimic GDScript classes (e.g., RigidBody2D).
I am going to guess the source is generated (hence "Godot SourceGenerators.Internal") but I would like to get that generated source.
Thanks!