How do I fully control the parent node with a script attached to the child node? Like how do I get the parent node to run code that is in a script attached to the child node, as if the code belonged to a script attached to the parent node( even though that’s not the chase)?
Code is run when the various callback functions are called by the engine: _ready(), _process(), _unhandled_input() etc.
Within those functions you can call other functions that are in any node's script.
DaveTheCoder Yes but, would calling those functions control the parent node?
That depends on what the functions do. If they change the parent node's properties, they're controlling it.