Are there ways to create cone shapes for collisions much like we do for Godot's Cylinder mesh? If not, may I request a feature?
mojoyup1528 Are there ways to create cone shapes for collisions much like we do for Godot's Cylinder mesh
https://docs.godotengine.org/en/stable/tutorials/physics/collision_shapes_3d.html#primitive-collision-shapes
So no. Make your request by adding your voice here(use reaction such as thumb up): https://github.com/godotengine/godot-proposals/issues/610
Sorry about the tags, they are not working correctly yet.
mojoyup1528 Sorry about the tags, they are not working correctly yet.
They are. There's just 2 kinds there, primary which act like categories, and secondary which are the more 'traditional' tags.