I need to make generator but when i spawning objects they doesnt use code
code for spawning:
extends Node2D
var cscript = load ("res://Meteor.gd")
var enemyscene = load("res://Meteor.tscn")
func _on_Timer_timeout():
var enemy = enemyscene.instance()
enemy.position.y = 243
enemy.position.x = 766
add_child(enemy)
code for object:
extends Area2D
var velocity = Vector2()
const SPEED = 120
func _process(delta):
if velocity.x >= -180:
velocity.x -= SPEED
position += velocity * delta