I was play testing the game when I noticed that all the animations from my camera except one were not playing. I have all these animations in an animation tree, and I change them using travel()
. The animations play fine on the editor, but they don't play on the debug itself.
The thing I noticed is that when playing animations that didn't work from the animation tree, the console printed this:
Invalid polygon data, triangulation failed
This only got printed whenever I played animations that didn't work from the animation tree (in the editor)
This issue appeared yesterday when I was play testing, and the only change I made to the node itself was making another animation and adding it to the animation tree.
Any help would be appreciated