Hello everyone 🙂
I am learning 3D in godot 4.0 and I have a problem with the CharacterBody3D. I have a gridMap with basic square blocks and a stair block. The stair block has a ConvexPolygonShape3D to actually make a slope collider. But my player gets stuck at the base of this block, it works fine when I jump on it but if I try to walk from the ground to a slope I get stuck.
I tried to play with CharacterBody3D parameters like Max Angle, Snap Length but it still doesn't work.
Do you have any advice for me? 🙂
Sorry for my English.
Thanks