I seem to be having a problem where godot is returning non unique "unique" identifiers for the computer. This has happened multiple times now with multiple different IDs. The computers also aren't spoofing their hardware id. Is there any other way to get an id unique to a computer other than this, since it doesn't seem to actually be a unique identifier.
steven4547466
Hi,
if you would like to get help, you are advised to give which version of Godot do you use, on which OS, with also hardware if it could be relevant, and give more details on how you do what you're doing (code sample for instance).