Hello,
I've made two projects allowing me to interchange data between Godot and Python applications.
First one is Python implementation of Godot's Binary serialization API format: gdtype-python.
Second project is Python and GDScript code generator of stub classes allowing data exchange between parties: gdscript-protocol-generator.
What do you thing about the projects?
I've combined those two projects with StreamPeerTCP
in form of 3D playground with objects under control of Python code (Godot as sandbox for AI algorithms).