Hi Everyone,
I need some help in the right direction. I am not really a coder but did some of the bigger tutorials on some Godot projects and feel I got the hang of the basic things.
I was thinking about making a 2D taxi game set in New York and was looking into making the map of NY as realisitic as possible. Could I just make this in one scene in Godot and go through it with the Camera or should I really make lots of different scenes that the game would load into like Stardew Valley?
If I would want to make some of the highway surroundings randomly generated, what should I look into?
When is big too big?
If anyone can give me some pointers to set me in the right direction, I would really appreciate it!
Thanks,