Hi,
I switched from a new super desktop to a 6 year old fairly powerful desktop.
Running v4.0 Beta 16 official IDE on Linux has really bad performance?
I understand that bug fixes come before optimizations.
Release Candidate 1 should have the optimizations in it.
(the Linux IDE is not really usable - very slow)
Let's get this done!
P.S. - "TetriStory 110%" Release Candidate 1 is set to release on February 14th...
Jesse
EDIT #!: The game built with Linux v4.0 Beta 16 IDE runs full speed with no performance issues.
Running Godot Engine v4.0 Beta 16 official Linux on below system:
- Hyper-Custom ''JeZxLee'' Pro-Built Desktop
- Desktop Code Name: ''Optimus Prime''
- Genuine ''Linux Mint 21.1 Cinnamon 64Bit'' Linux
- Corsair 750watt Modular Power Supply
- GIGABYTE GA-970A-DS3P 2.0 AM3+ Motherboard
- AMD FX 3.5GHz(4GHz Turbo) 8-Core CPU
- Corsair 32GB DDR3 RAM Memory
- nVidia GeForce GTX 970TT 4GB GDDR5 GPU
- ADATA 1TB SSD Hard Drive(OS/Apps)
- Western Digital 1TB HDD Hard Drive(Personal Data)