I meant other godot 3 versions, sorry. Should have been more specific. I was thinking along the lines, perhaps there's some bug at play that might have been introduced in the version you are using. And if not using the latest, perhaps it's been fixed in a later one.
kitfox My phone is a Samsung SM-A037W.
https://www.gsmarena.com/samsung_galaxy_a03s-10937.php
https://www.notebookcheck.net/PowerVR-GE8320-Graphics-Card-Benchmarks-and-Specs.372646.0.html
Claims OpenGL ES 3.0 and 3.2 support, I see no mention of 2.0 tho I have a hard time believing it doesn't support it. On the other hand, chipset announcement date is 2014, who knows how well they still support it with drivers...then again, gsm arena clearly indicates it's a 12nm chip, so probably just the gpu arch is ported over from the original 20nm hopefully it is still supported then too.
BTW, gsmarena.com and notebookcheck.net are great for finding out hw specs of phones(and laptops also for the latter). Def. recommend bookmarking them.