Hey i have been wanting to replace my current animations with skeletal animations for transitions and such, but i havent been able to find anything regarding ik in godot 4 besides skeletalmodifications and CCDIK which i failed to get it to work. Does anyone know how?
For 2D, IK is largely the exact same as in the final GSOC report:
Link to Gist
And this tweet has a video showing the 2D in action:
And I thought I made a report at one point on the Godot blog with the final IK results, but I cannot find it now…
TwistedTwigleg mean this? https://godotengine.org/article/gsoc-2020-progress-report-1/#ik-improvements
Megalomaniak
That’s it! I thought it described more of the 2D stuff, but I guess I was not there yet. Thanks for finding and linking it
Yes thats it but i havent been able to get anything from reading this a demo project would really help!
shidopixel … this a demo project would really help!
Unfortunately, I no longer have the demo project and the one on GitHub is over 2 years old now…
TwistedTwigleg no worries i managed to get it working
HOW DID YOU MANAGE TO GET IT WORKING MINE JUST KEEPS SPINNING AROUND 😭 😭 😭 😭 😭 😭
nevermind i figured it out too