I'm currently working on a project using Mono. For some reason, as soon as I load the project, Godot crashes during the screen with the Godot logo. The Godot window closes, and the console doesn't even show an error message. I tried importing the files into a different project, but it still crashes upon opening the project.
The only thing that I found that could help me figure out what's happening is a line near the bottom of the log file that says
DllImport attempting to load: 'iphlpapi.dll'. (in domain Mono, info)
DllImport error loading library '(where i have godot saved)/Godot/GodotSharp/Mono/lib/mono/4.5\iphlpapi.dll': 'The system cannot find the file specified.
'. (in domain Mono, info)
DllImport error loading library '(where i have godot saved)/Godot/GodotSharp/Mono/lib/mono/4.5\iphlpapi.dll': 'The system cannot find the file specified.
'. (in domain Mono, info)
DllImport error loading library '(where i have godot saved)/Godot/GodotSharp/Mono/lib/mono/4.5\iphlpapi.dll': 'The system cannot find the file specified.
'. (in domain Mono, info)
DllImport loaded library 'iphlpapi.dll'. (in domain Mono, info)
I assumed that meant I'd have to reinstall Godot but that didn't do anything. Does anyone know what's going on?