Hi, I'm new to Godot, but having a great time! I've been experimenting with NavigationServer2D and have a function which moves a KinematicBody2D from point A to point B (Vector2s). Everything works exactly the way I want when I play the scene in Godot, but I when use the "run in browser" option, everything seems to work the same except the KinematicBody2Ds don't move. I eventually want to export this to HTML.
As far as I can tell, the only functionality lost is the navigation.
If it helps, here is the basic setup of my project:
Main Scene (Node2D) -> Tilemap & Instances of X
X is another scene which is a KinematicBody2D and a bunch of nodes attached like Sprite and NavigationAgent2D.
Some state in Main Scene triggers a function in X's script which changes some icons, textures, and path calculated by Navigation2DServer.map_get_path. Then move_and_slide handles moving X.
Any help would be appreciated