Megalomaniak considering i don't know where that data is, I am guessing I am in the right place. (I know WHAT those terms are, just not where to find within Godot, especially since I am not playing pre-recorded video, but a live test).
I am using the in-browser Discord app, just using the share button. Is there some setting in Godot for this? I have seen some searches pull up problems with Borderless Fullscreen mode and Windows 10 but... I'm at a loss. I should mention I am running a scene test and not an executable/export outside Godot.