Hello everyone,
I'm a web and multimedia developer and create content for the web, mostly for e-elearning purposes.
Recently I've seen a lot of job postings requesting multimedia developers with three.js knowledge, unity, or unreal, to developer 3D e-learning games, VR, and AR experiences.
I've always followed Godot's evolution without having the time to dive into it. I like its whole paradigm and the fact that it's open-source.
But here's my issue, I have 9 years of Javascript experience, and 16 years of blender 3d experience, I think I need a way to marry these two skills and on one had we have Godot, a fully capable Game Engine, on the other, we have three.js, a library that facilitates showcasing 3D stuff on the web.
Which one could bring me more versatility professionally?
Sorry if this is a long post, and if anyone need more information, please say so.
Thank you for your time.
Best regards